New Digital Gaming Tax 2025 - What You Need to Know (looking for advice)
Hey everyone, I'm totally freaking out about this new digital gaming tax I've been hearing rumors about for 2025. Apparently the IRS is going to start taxing in-game purchases, digital assets, and even some transactions between players? I make a decent side income from streaming and selling rare items in a few games (mostly MMOs and some battle royale stuff). Does anyone know if this is actually happening or is it just internet panic? If it's real, how would they even track all this? I've made probably around $14,000 last year just from selling digital items and getting donations on my stream, but I've never reported any of it. Should I be worried about back taxes too? Also, if this is legit, would purchases I make in games be considered business expenses if I'm streaming as a side gig? Like if I buy special skins or battle passes that I use during streams? I'm seriously stressing about this. Any tax pros who understand gaming economy stuff who can explain what's coming?
19 comments


Lilah Brooks
This isn't just a rumor - there are actually new reporting requirements coming for digital assets, though it's not exactly a "new tax" per se. These transactions have always been taxable income, but enforcement has been spotty at best. Beginning in 2025, most major gaming platforms will be required to issue 1099-K forms for users who exceed certain thresholds (usually $600 in annual transactions). This covers item sales, tournament winnings, donations, and other digital asset transfers that represent real economic value. For your streaming income and digital item sales, that $14,000 should absolutely have been reported on Schedule C as self-employment income all along. The IRS is just improving enforcement now. You might want to consider filing amended returns for previous years to avoid potential penalties if you're audited. As for expenses - yes, if you're streaming as a business activity, in-game purchases that directly relate to your streaming content would likely qualify as legitimate business expenses. Keep excellent records detailing how each purchase relates to your business activity though. Digital receipts, screenshots of purchases, and a log of how they were used in your streaming would be important documentation.
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Jackson Carter
•Wait so does this mean if I sell stuff on the Steam marketplace I need to report that?? I've probably sold like $300 worth of CS2 skins last year. Also what about stuff I got from loot boxes that I paid for? Is that different?
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Lilah Brooks
•For sales on platforms like Steam, you would only need to worry about receiving a 1099-K if you exceed the $600 threshold, but technically any profit (selling items for more than you paid) should be reported regardless of whether you receive a tax form. With $300 in sales, you're under the reporting threshold, but you should still track your basis (what you paid) to calculate any actual profit. For items obtained from loot boxes, it gets more complicated. The cost of the loot box establishes your "basis" in whatever items you receive. If you later sell those items for more than your basis, that's a taxable gain. If you're using these items purely for personal enjoyment and occasionally sell some at a loss, the IRS generally won't be concerned. But if you're regularly buying loot boxes with the intent to sell valuable items for profit, that starts looking more like a business activity.
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Kolton Murphy
After struggling with similar gaming income questions last year, I found this amazing tool called taxr.ai (https://taxr.ai) that saved me hours of confusion. I was making money from Twitch streaming and selling rare items in an MMORPG, and had no clue how to report it properly. Their system analyzed my gaming income streams and actually found several deductions I was missing - like a portion of my internet bill, the new PC I bought primarily for streaming, and even some of my in-game purchases that qualified as business expenses. The software specifically understands digital economy stuff that regular tax preparers often miss. What really helped was their digital asset tracker that categorized which purchases could count as business expenses versus personal entertainment. They even helped me understand how to properly document everything in case of an audit.
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Evelyn Rivera
•How does it handle stuff from different platforms? I make money on YouTube, Twitch, and sell items through various game marketplaces. Is there a way to connect all these accounts or do I have to manually enter everything?
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Julia Hall
•Sounds like an ad tbh. Does it actually understand the difference between casual gaming vs professional streaming? I'm worried because I both play games for fun but also stream like 3 times a week for extra cash. How would any software know which purchases are business vs personal?
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Kolton Murphy
•Their system can import data from most major platforms including YouTube, Twitch, Steam, and other marketplaces. They have direct API connections with the bigger platforms, and for smaller ones, you can upload statements or use their guided manual entry system. It saves a ton of time versus trying to compile everything yourself. The software actually has specific logic for mixed-use situations like yours where you both game for fun and as a business. It asks you questions about each purchase like "what percentage of time was this used for content creation versus personal play?" and then calculates the appropriate business portion. It's much more gaming-specific than general tax software that doesn't understand these nuances.
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Julia Hall
Well I was super skeptical about taxr.ai but I decided to give it a try after my last comment. I'm actually shocked at how well it worked for my mixed gaming situation. It walked me through all my different income sources (Twitch, YouTube, tournament winnings, etc.) and then helped me identify which of my gaming expenses could count as business deductions. The system calculated that about 60% of my gaming PC cost, 40% of my internet, and even some of my gaming chair could be legitimate business expenses based on my streaming hours versus personal use. For in-game purchases, it helped me document which ones were featured in streams (deductible) versus just for fun (not deductible). They even helped me understand how to handle the gaming tournament prize money I won last summer, which apparently has different tax treatment than my regular streaming income. Definitely recommend for anyone in the gaming/streaming space trying to figure out this new digital asset reporting.
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Arjun Patel
If you're panicking about IRS issues with your gaming income, you might want to talk to an actual IRS agent about it. I was in a similar position last year with unreported Twitch and digital asset income, and spent WEEKS trying to get through to the IRS - always got the "high call volume" message and disconnects. Finally tried a service called Claimyr (https://claimyr.com) that somehow got me connected to an IRS agent in under 20 minutes. You can see how it works here: https://youtu.be/_kiP6q8DX5c. The agent I spoke with actually gave me specific guidance on how to handle my gaming income, what forms I needed, and how to properly categorize different types of digital assets. The peace of mind from speaking directly with an IRS rep who confirmed my approach was worth it. They also helped me set up a payment plan for my back taxes that was way more reasonable than I expected.
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Jade Lopez
•How does that even work? The IRS phone system is notoriously impossible to navigate. Did you have to pay for this service? And what exactly did they tell you about digital gaming assets?
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Tony Brooks
•This sounds like complete BS. Nobody gets through to the IRS in 20 minutes, especially during tax season. I've literally spent DAYS trying to talk to someone there. If this actually worked, everyone would be using it.
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Arjun Patel
•The service works by using their technology to navigate the IRS phone system and hold your place in line. When they're about to connect with an agent, you get a call back so you don't have to stay on hold yourself. And yes, there is a fee for the service, but I'm not allowed to discuss pricing here - you can check their website for current rates. The IRS agent I spoke with explained that digital assets in games are treated similarly to other property transactions. If you buy in-game items and later sell them for more than you paid, that's a capital gain. If you earn items through gameplay and then sell them, that's ordinary income. For streamers, they confirmed that reasonable expenses directly related to content creation (including some in-game purchases) can be deductible as business expenses if properly documented with a clear connection to your income-generating activities.
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Tony Brooks
I have to eat my words about Claimyr! After my skeptical comment, I was so frustrated with trying to get IRS guidance about my Twitch and gaming marketplace income that I decided to try it anyway. Absolutely shocked that I was talking to a real IRS agent in about 15 minutes! The agent I spoke with was actually pretty knowledgeable about digital assets and gaming income. She explained that I needed to report my Twitch, donations, and digital item sales on Schedule C, and that I could potentially deduct a portion of my gaming equipment, internet, and even some game purchases if they were directly related to my streaming business. She also helped me understand how to handle the previous years where I hadn't reported this income properly. Instead of the massive penalties I was fearing, she set me up with a reasonable payment plan and explained how to file amended returns. Saved me so much stress and probably thousands in potential penalties.
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Ella rollingthunder87
For what it's worth, I've been reporting my gaming income for years. Best practices I've learned: 1. Keep a separate credit card for all gaming-related purchases you might claim as business expenses 2. Document when you use purchased items in streams (screenshots work) 3. Track the "basis" cost of any digital items you later sell 4. Save all platform statements (Twitch, YouTube, game marketplaces) 5. Consider setting up an LLC if you're making over $20k annually The gaming tax situation is evolving quickly but if you're organized it's not that scary. The worst thing you can do is ignore it until the IRS comes knocking.
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Yara Campbell
•Do you need to set up a business entity for this? I'm making about $1800/month from gaming but still file as an individual. Is there a tax advantage to having an LLC?
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Ella rollingthunder87
•At $1800/month (so around $21,600 annually), you're at the point where an LLC might make sense, but it's not absolutely necessary. Many streamers and gaming content creators operate as sole proprietors, simply reporting their income and expenses on Schedule C. The main advantages of an LLC would be liability protection (separating your personal assets from business liabilities) and potential tax benefits depending on how you elect to be taxed. With your income level, you might benefit from an S-Corp election which could save on self-employment taxes, but that gets complicated and usually requires an accountant. The cost of maintaining an LLC (state fees, possibly more complex tax filing) might offset the benefits at your current income level.
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Isaac Wright
Has anyone dealt with cross-border gaming income? I'm technically a US citizen but I live in Canada most of the year, and I have income from viewers/subscribers in multiple countries. The platforms pay me in USD but I'm not sure how to handle this for tax purposes.
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Maya Diaz
•US citizens have to file US tax returns regardless of where they live, but you may qualify for the Foreign Earned Income Exclusion if you meet the requirements (like physical presence test). That won't help with your US-sourced gaming income though. You'll probably need to file in both countries and look at tax treaties to avoid double taxation. I'd definitely consult with a tax pro who specializes in expat taxes.
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Drew Hathaway
This is really helpful info everyone! I'm in a similar boat - made about $8,000 from streaming and selling CS:GO skins last year but never reported it. Reading through these comments, it sounds like I need to: 1. File amended returns for last year 2. Start tracking everything going forward 3. Keep receipts for any gaming purchases I use during streams Quick question though - what about crypto payments? Some of my viewers tip me in Bitcoin or other cryptocurrencies. Do I need to report those at the value when I received them, or when I convert to USD? And if I never convert them and just hold the crypto, is that still taxable income? Also seeing mixed info about whether casual tournament winnings need to be reported. I won like $500 in a local tournament but it wasn't a regular thing for me. Is there a threshold for this kind of stuff? Thanks for all the detailed responses - this community is way more helpful than trying to figure this out alone!
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